I’d like to present this game review in a professional and respectable manner, so I have structured this review in a list of positive and negative characteristics.
The Pasture is a real game, that takes real time to play, and costs real money to purchase. Mikhail Maksimov developed this software which includes 3D models of actual Russian artwork. Sometimes You published this application, Steam’s community voted for this software on Greenlight, and this product will launch on January 17, 2017.
I have exhausted my list of positive features.
The Pasture is not a “game,” it’s more of an experience. The kind of experience that the “down-to-earth” hipster girl would praise while having a frappe at your local, free trade, non-GMO cafe. Which, sickeningly, makes this experience that much worse.
I have concluded that the developers intended to make a statement—just one that I will never understand. In my best interpretation, I believe that The Pasture is a satire on the curation of “modern art” while simultaneously mocking art in its entirety, or at least the upper echelons of artists from the past century. While conceptually Maksimov could have done plenty with this game to make it satirical, he fails to realize any potential. Maksimov should have added interactive commentary, included art of varying mediums, or at least incorporated the FEATURES LISTED, to improve the experience. Instead The Pasture presumptuously sits on its laurels and expects you to stand there, gaping, at the presentation.
Maksimov’s game design requires the player to exercise an incredible amount of patience. Launching the game, I was assaulted with several different problems, firstly that The Pasture always launches at a resolution of 3840 x 2160 (4k). The game saves no preferences whatsoever, and you will be required to reset the resolution each time you restart the game. The main page includes your basic instructions. All user interaction for The Pasture requires the arrow keys, space bar, and mouse. The menu “music” is jarring and sounds like you’re standing in a tunnel while a plane turbine starts up. I found the user interface didn’t work either. Sometimes the mouse disappears and you can’t start playing, making my journey with The Pasture that much more frustrating.
“Well, how does the game play?” I hear you ask. Well, it plays like garbage. At startup the player has two “choices” about which character they want to play: Grandpa Eggplant-Bat and Goldfinger Dominatrix, each with their own unique characteristics and inflections. For instance, Grandpa Eggplant constantly speaks in Russian, while Lady Goldfinger incites violent coughing wherever you go.
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The game controls like someone intentionally stapled your hand to piece of wood. Except this piece of wood is acidic and covered in dull knives. As stated earlier, the game accepts 5 inputs, but the exhibit is incredibly challenging to navigate. You look at your character from a “first-person perspective” and move by holding down. Essentially, you are moving through the game backwards while controlling the camera left and right. The game also prohibits you from moving for too long because holding the down arrow also increases the “time before you die” meter. This meter resets once you stop moving, but the audio visual feedback of the game is so atrocious you may just find yourself having a mental breakdown after a few hours of playing.
Now, I hear yourself saying, “Dave, why would you put yourself through playing this game for hours?” I don’t have a justifiable answer other than I needed to review this game. I don’t know if I beat it, but I have played The Pasture for about 5 hours now. The game has 5 tasks that you must finish. At first these tasks don’t seem too daunting. Most are tied to collecting art pieces throughout the exhibit. Unfortunately (fortunately) the game doesn’t acknowledge all the pieces you collect so it’s impossible to get the final check mark. So I don’t know how it ends and frankly, it’s not worth me finding out.
Visually the game is atrocious. It’s clearly running on a free engine and uses stock UI that is poorly translated. The 3D visuals are a Frankenstein’s monster of models that were hastily stapled together. Almost everything in the entire game moves with broken animation. The game is also covered in tombstones that read “You are Disabled,” and these tombstones are prominently shown when the player dies. I hope that Maksimov mistranslated the tombstones because otherwise this slight will insult anyone disadvantaged. I cannot believe someone could release such visual assault in the current gaming landscape.
Death in The Pasture is the second most insulting experience of the game to say the least. The player is overloaded with
audio/visual feedback after they exceed their moving limit, while their character presumably murders the camera. Once dead, a satirical quote about art appears on the screen, affirming to the player that everything you just experienced was worthless. Why they subject you to watch this death sequence is beyond tolerance, but remember, this game is a test of patience. After each session, I found the experience offensive and cynical at best.
*SPOILER ALERT* (Can this game have spoilers?)
The most insulting content in this application is the “winning” scenario. You can “win” by getting your character to a loosely defined meeting point where, the creatures will sit themselves upon a throne made of feces and needles. The throne has emoji style poop floating above it and really drives home how worthless this whole endeavor is. If that wasn’t bad enough, the camera begins to spin wildly while the sound once again cranks all the way up, spamming your ears with painful music.
*SPOILER OVER*
I cannot recommend anyone play The Pasture. The game is cynical and half-baked. If you want to play a game that actually challenges the art of video games, try The Stanley Parable because it offers far more amusement for your money. Overall, I left this experience somewhat offended and depressed that anyone could have such a low opinion of art or video games. While this game’s premise has some potential, the overall experience truly fails to accomplish anything it has set out to do, and I feel the whole application is a waste of time.
TLDR: DON’T BUY THIS GAME.
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