IGN is reporting that The Media Indie Exchange in collaboration alongside the Kinda Funny Games Showcase has announced Guerrilla Collective
Hosted by Kinda Funny co-founder, Greg Miller, Starting on June 6, with an opening online press event at 1 p.m. ET/10 a.m. PT, continuing on June 7 with a second online press event, and finishing up June 8 with a day of programming that includes live gameplay demos and developer interviews. The show promises “announcements for every system”
Though the list is still ongoing (The still registering new developers and publishers) the confirmed line up of studios and publishers taking part includes:
11 bit studios (credits include Frostpunk, This War of Mine)
Another Indie (SIMULACRA 2, Yuppie Psycho)
Coffee Stain Studios (Satisfactory, Deep Rock Galactic)
Fellow Traveller (In Other Waters, Neo Cab)
Funcom (Mutant Year Zero: Road to Eden, Conan Exiles)
Good Shepherd Entertainment (John Wick Hex, The Eternal Cylinder)
Headup (Bridge Constructor Portal, Pumpkin Jack)
Humble Publishing (Temtem, Forager)
Larian Studios (Baldur’s Gate III, Divinity: Original Sin II)
Modern Wolf (Necronator: Dead Wrong, Out There: Oceans of Time)
Paradox Interactive (Cities: Skylines, Stellaris)
Raw Fury (Kingdom Two Crowns, Atomicrops)
Rebellion (Sniper Elite 4, Zombie Army 4: Dead War)
Those Awesome Guys (Monster Prom, Move or Die, Floppy Knights)
Thunderful (SteamWorld Quest: Hand of Gilgamech, Lonely Mountains: Downhill)
United Label (Eldest Souls, Röki)
Versus Evil (The Banner Saga, Pillars of Eternity II: Deadfire)
Whitethorn Games (Aground, StarCrossed)
WINGS Interactive (Later Daters, Lord Winklebottom Investigates)
Ysbryd Games (WORLD OF HORROR, VA-11 HALL-A: Cyberpunk Bartender Action)
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Independent studio Ebb Software announced that its forthcoming first person horror adventure Scorn will be exclusive to Xbox Series X at game launch. Scorn was presented as part of the forthcoming line up for Xbox Series X with the exclusive reveal of a brand new trailer. The game is planned for release during the Xbox Series X launch period.
Speaking about the studio’s collaboration with Xbox, Scorn Game Director Ljubomir Peklar said: “For us as developers it’s imperative to present Scorn in the best way possible. The distinctive art style is only half the story – the other half is having all the technical parts of the game running smoothly. That’s where our partnership with Microsoft and their next generation Xbox Series X console comes in. Xbox Series X is an extremely capable piece of hardware that will enable us to run Scorn at 4k 60fps with all the graphical bells and whistles. Ease of development and raw processing power are the primary reasons we chose to go exclusively with Xbox Series X. Players on Series X will experience an uncompromising version of Scorn.”
Scorn lures players into a claustrophobic underworld populated with mis-shapen organic forms dripping with unnamed fluids. You will find yourself entirely alone, with only your senses and instincts to guide you through the non-linear nightmare of interconnected spaces. In Scorn, the environment is itself a character, and will do its best to unsettle and unbalance you. Each location has its own puzzles, characters and story to tell, all of which combine to create a cohesive world. On your journey through the game, new areas, skills, weapons and items will be unveiled as you attempt to comprehend the unfolding reality of Scorn.
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