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“Creed”: The Good Version of Rocky V

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So how does Hollywood continue to cash in on a fan favorite? Easy, have him train a new fighter. But not like they did in the fifth Rocky movie. That was bad. 

 

Approaching the 40th anniversary of Rocky, fans have seen the character get beaten, lose his trainer, end the cold war, and train a reckless fighter that ends in a street fight. Aside from that last reference, long-time fans of the series have been pleased with the journey bestowed upon the baritone brawler. With the sixth “Rocky Balboa” movie showing the loss of his beloved wife, we see the now aged fighter struggle with everyday life without the person he loved the most. That was back in 2006, now approaching seventy years old, there is absolutely no possibility of the character entering the ring again. So how does Hollywood continue to cash in on a fan favorite? Easy, have him train a new fighter. The fifth (and unanimously discredited) Rocky had a similar plotline, so writers came up with a brilliant idea to change the formula from bad to terrific. Instead of training a stranger, Rocky agrees to train the son of his first great opponent and later friend, Apollo Creed.

 

"Yeah!" "YEAH!" "Yeah!"

“Yeah!” “YEAH!” “Yeah!”

 

Adonis Creed is the illegitimate son of Apollo Creed. Apollo, married at the time, had an affair with the woman who would later birth Adonis before dying a few years after. After being put into group homes and foster care, Adonis lands himself in a juvenile detention center where he is approached, and subsequently adopted, by Apollo’s widow. Fast forward a few years, Adonis is all grown up, living the life of luxury his father fought to leave behind. Now well-educated and employed at a good job, Adonis realizes there is more to his life than sitting at a computer and contributing to a 401K or whatever successful people do, it is truly a world I will never know.

I am definitely an adult.

I am definitely an adult.

 

Adonis hands in his resignation from the company to pursue his fighting career. Knowing that everyone in his home city knows him as Apollo’s son, he strips himself of the image, changes his name, and moves to Philadelphia to train under a hesitant Rocky Balboa and make a name for himself out of his father’s shadow. After a technicality and an act of desperation from the then-champion, Adonis finds himself given the opportunity of a lifetime to prove he isn’t just “Apollo’s Son” but a fighter all of his own.

What makes this movie so interesting is that it’s a direct contrast from the original Rocky, yet they both were absolutely starving for greatness, just for varying reasons. In “Rocky” we are introduced to a poor fighter, down on his luck (even lower on funds) that has been told he’s a loser all his life. He works as a henchman for a local loan shark as well as fights in small-time bouts for money to scrape by in his small and unkempt apartment. When he is given the chance to fight the greatest heavyweight alive at the time he is full of self-doubt and only with the help of his trainer and his new love interest, Adrian, he finds the courage to step into the ring and prove to the world he’s a contender. I’m afraid I might get tears in my keyboard if I don’t take a break right now.

 

While I'm in my house. In the basement. Yeah.

While I’m in my house. In the basement. Yeah.

 

Adonis on the other hand started at the top and jumped in order to hit the ground to make a name for himself. He was living in a big mansion with his mother, driving a beautiful car, attended the best schools, but at the end of the day, none of that mattered to him. He wanted the glory of being known as a great fighter. The contrast between Rocky and Adonis’s origin stories is melded by their ultimate goal. Having a fighter who had to fight his whole life like Rocky, train a kid who has everything but wants nothing but to fight like Adonis, makes for an absolutely killer team as well as a very compelling and genuine friendship, which is a very crucial component to this addition to the franchise. During Adonis’s training camp, it’s discovered that Rocky has cancer and with medical attention could be able to beat it, but he has given up. In “Creed” his best friend and his wife have both passed and his son moved to Canada for work, leaving Rocky feeling tired and unwanted. When Adonis finds out Rocky’s condition, it leads to one of the most heartbreaking exchanges in the movie. Adonis’s love interest invites him backstage for a show in which he gets himself into trouble by confronting the headliner.

Adonis spills his heart regarding Rocky’s condition to his girlfriend who encourages him that it’s his duty to make sure Rocky makes the right choice, and with that Adonis offers Rocky the ultimatum: They fight together. If Adonis is going to fight for the title, then Rocky has to be alive to be by his side, giving Rocky the encouragement he needed to go through with treatment. I’m not crying, I’m just cutting imaginary onions. Together, Adonis and Rocky train to fight one of the best contenders in the world (according to the movie). I’ll spare you the spoiler of how the final fight goes down, but just know the choreography is top notch for a boxing movie. Because boxing is so limited as far as combat is concerned, it can be a real trouble to choreograph a realistic bout in the square circle but this movie creates fights that are not only suspenseful but brutal and impactful.

One fight, in particular, pits Adonis up against an up and coming star in his weight division. At one point there is a two round sequence which is all one take. That’s right, folks. There are no cuts or edits. The camera moves fluidly around the two warriors as they duke it out. Each punch sounds like a VW Beetle, covered in mattresses, slamming into a cement median. Think about it, it makes sense. The wounds inflicted on the fighters also make sense as each takes more and more damage over the course of the rounds. Adonis takes especially nasty damage during the final showdown. One moment in particular stands out as Adonis is knocked unconscious. The fall he takes is in slow motion as you see him hit the canvas in dead weight giving the audience the impression that it’s all over, truly testing the fighter’s desire to be the best he can be.

The fighting in the movie takes a back seat to the impressive performances by the whole cast. Michael B. Jordon as Adonis, Tessa Thompson as Bianca, and Sylvester Stallone as Rocky all work incredibly well together in making the story believable and interesting, even to people who may not be big fans of previous installments. Even the smaller parts are played well, despite the fact that many were real life boxers with no prior acting experience. “Creed” accomplishes telling a larger than life story in a completely believable way through intriguing dialogue and terrific performances. Though the love story between Adonis and Bianca does not build quite the way Adrian and Rocky did, it still was very clear that the characters deeply cared for each other and the movie showed enough of their relationship to make it understandable and not feel like it was added just for the sake of being added for sentimentality or some lame garbage. Their relationship isn’t lame garbage though, was the point.

 

creedkiss.0

*not lame garbage

 

All in all, old fans and new will enjoy this tale of a self-making star and his rise to the top with the help of an aged fighter with seemingly nothing to live for. With a great story, acting, fighting, and visuals, “Creed” makes itself a true contender for one of the best films of the year. The only issue with the movie is the title. I just really wish I didn’t have to clarify that I love “Creed” the movie and not Creed the band. I wonder if producers considered this as a potential issue with the title, or maybe they forgot all about the band. Who knows? Regardless, “Creed” (not the band) is a must see for the holiday season. Just be sure when you get your tickets online that you’re buying for the movie and not the band… unless you like the band, then go right ahead. Although I don’t think anyone really likes them anymore, but to each their own. Buy whatever you want. I don’t have any control over you, you’re an adult, make your own decisions. Just know the movie “Creed” is well worth the price of admission and the band Creed might not be.

 

...I wasn't talking about these guys.

…No.

 

I love comedy writing as well as indulging in comic books and general pop culture. I have two plays written, one is set to be produced this winter and the other is still pending production at a small theater in Indiana. I am excited to finally be able to express myself with this website and get my name out there. Things I love, horror movies, dark comics, stand-up comedy, fighting sports, and video games. I'm about as vanilla as a dollar ice cream cone.

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5 AAA Games and Their Budgets: How much was spent, how much was made, and was it worth it

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5 AAA Games and Their Budgets: How much was spent, how much was made, and was it worth it in the end.

In the videogame community, it’s impossible to have never heard of an AAA game (commonly pronounced Triple-A game), either during the marketing phase or thrown around amongst gamers. At some point in time, you’ve probably picked one up yourself. The term AAA game is commonly used by big publishers and developers simply as a marketing tactic to deem their game as “better” or “innovative,” but most of the differences between AAA games and indie games simply comes down to the budget and production team behind the scenes. While indie games or smaller developments will have much smaller budgets, AAA games can have an average development budget of around $60 million to $80 million, but many have been known to double, triple, or even quadruple that budget. Some of these games required thousands of employees ranging from programmers, developers, artists, composers, writers, and more, with even more extensive marketing campaigns as well.

However, once a game is created and released, many fans don’t consider the budget that went into creation when purchasing, but many will know whether or not it was deemed as an AAA game during its marketing campaign. The question comes in whether or not a game is truly worth being deemed an AAA game. Is it just the budget that deems whether or not a game is AAA? Is it simply just a tool used by big developers to hype their game up? Or is there something more nitty gritty about the details of development that causes a game to become an AAA game. To analyze these questions, here’s a list of 5 AAA games and their budgets–how much might have been spent creating the game, how much was made, and if fans deemed it to be worthy of that praise. 

1.) Assassin’s Creed: Valhalla

Budget: Not concretely stated, but Odyssey was reportedly around $500 million

Earnings: Around $1 billion at release

Released in November of 2020, most players seem to have enjoyed this installment in the long-standing Assassin’s Creed franchise. Valhalla takes place in a viking-era Norway, following the main character Eivor who seeks revenge against the man who killed their parents and slaughtered their town. During the narrative, Eivor also deals with the political affairs of enemy kingdoms, prophetic visions, and the titular assassins the franchise is known for. Through Eivor, the player engages in snappy, fast-paced combat and a well-written story. According to Google, players seem to have enjoyed this installment, as 89% of Google users liked AC: Valhalla. Although the budget hasn’t been concretely stated, a similar AC project of this size, Odyssey, reportedly had a budget of around an eye-popping $500 million. While that may seem like an unreasonable budget, upon release, AC: Valhalla sold around 17 million copies at $60. Therefore, at around $1.02 billion, AC: Valhalla broke even on release, even with a potentially enormous budget. According to Ubisoft, Valhalla set a record-breaking number of sales, quickly becoming the company’s top-selling PC launch ever recorded. In this case, both the players and the company agree that this AAA game’s large budget was worth it in the end. 

2.) The Elder Scrolls V: Skyrim

Budget: $100 million

Earnings: $620 million

Released in 2011, Skyrim was the fifth installment in the long-standing and well-known Elder Scrolls series. While the previous installment, Oblivion, also had an impressive revenue count of around $280 million, Skyrim more than doubles that at around $620 million. Set in a nordic inspired fantasy country called Skyrim, 200 years after the events of Oblivion, the player takes on the role as the dragonborn, a mythical human with the ability to learn shouts. The player takes on the quest to defeat Alduin, a dragon that is prophesied to end the world. With an open-world and a heavy emphasis on adventure and roleplay, Skyrim follows the theme of playing the game the way you want, the same way all the installments of the Elder Scrolls series seem to play out. Although the game reportedly cost around $100 million to develop, it seems the fans believe it was worth it. According to Google, around 96% of Google users liked the game and upon release the game received critical acclaim. Years later, Skyrim still remains relevant primarily due to the thanks of modders and DLC content that remasters the game and keeps it fun years after release. Despite the impressive success and revenue, fans are still waiting for the sixth installment in the Elder Scrolls series ten years later, primarily due to the fact that Bethesda seems to be focusing on Elder Scrolls: Online in the meantime. As of right now, the only hope fans have seen for Elder Scrolls VI was a small teaser trailer released in 2018.

3.) Cyberpunk 2077

Budget: Roughly $316 million

Earnings: $563 million

Although Cyberpunk 2077’s launch was widely regarded, in the kindest terms, as a shitshow, CD Projekt Red still managed to pull in around $563 in sales revenue after spending around $316 million in budget. The largest concern around Cyberpunk 2077 was the marketing. At first, the game was marketed as an innovative, open-world RPG set in a mature and futuristic cyberpunk world, with the player’s main stomping ground Night City. However, somewhere during the development of the game, the genre was changed from RPG to action-adventure, leaving many fans scratching their heads. Upon release, the game was riddled with hilarious game-breaking bugs, the main-story campaign was ridiculously short, and the graphics and gameplay was optimized only for new-gen consoles, leaving those with older consoles playing on choppy, low-quality graphics. According to Google, however, around 71% of Google users liked the game. While that may seem like a pretty decent average when considering the launch the game had, in comparison to other averages on this list the game performed very poorly. With media and reviews also displaying player dissatisfaction, in this case the Triple-A eye-popping budget was not worth it for most. However, it can be easy to blame the developers when it comes to Cyberpunk 2077’s downfall. However, the amount of times the game’s release was delayed, along with the pandemic happening at the time, it was clear that the development team was crunching hours on a game that just simply needed more time to be developed. But that wasn’t the team’s fault, per se. The truth of the matter is that due to the budget and due to the marketing and hype surrounding the game, those at the corporate level likely pushed the game to be released when it wasn’t ready. Many gamers can vouch, though, that most would like a game to be bug-free and optimized before release, and with a well-paid, well-rested, and no-crunch studio behind it, too.

4.) Red Dead Redemption 2

Budget: $80 to $100 million, while some sources reporting as high as $300-$500 million

Earnings: Around $1 billion

The long awaited prequel and second installment to Red Dead Redemption was released in 2018 and received universal acclaim from critics and fans alike, making it an extremely well-received sequel. Although it had expectations to live up to, both as the prequel to the first game and with a budget of up to $100 million, RDR 2 seemed to live up to the hype. Set in a fictional recreation of the Old West in 1899, RDR 2 centers around the story of Arthur Morgan and the notorious Van der Linde gang. After a robbery goes wrong, the gang is thrown into turmoil and decline as they deal with lawmen, rival gangs, and… swamp zombies. With a stunning open-world and an immersive, well-crafted story, Red Dead Redemption 2 was worth both the wait and the budget, for Rockstar Games and fans alike. According to Google, 96% of Google users liked the game. For a Triple-A game, this one seemed to be worth both the marketing and budget.

5.) The Witcher 3: Wild Hunt

Budget: $81 million

Earnings: $200 million

 

Are AAA games worth it in the end?

Another CD Projekt Red game for the list, The Witcher 3: Wild Hunt had a much better reception than Cyberpunk 2077. The Witcher series is the game franchise that threw CD Projekt Red into becoming a major league development studio. Originating as a book series written by Andrzej Sapkowski, The Witcher franchise follows the story of Geralt of Rivia, a white-haired legendary witcher who is thrown into a story of fate, family, magic, and lots and lots of monster-fighting. Marketed as an action role-playing game, the third installment in the series, The Witcher 3: Wild Hunt follows the story of Geralt as he aims to protect his adopted daughter, Ciri, who is running from a mythological Wild Hunt. With dynamic environments and advanced artificial intelligence, The Witcher 3: Wild Hunt was a game that set the expectations for CD Projekt Red. However, this game performed much better than Cyberpunk 2077, according to Google around 95% of Google users liked The Witcher 3: Wild Hunt, making its impressive budget seem worth it in the end. With the success of The Witcher 3 and the fail of Cyberpunk 2077, it calls into question the validity of marketing a game as AAA. While both had impressive budgets, one was clearly more polished and ready for release than the other, but both had the expectation of being a well-developed, well-funded game.

With this list in mind, we can see that there are some games with high budgets that tend to perform better than others. However, all are marketed as Triple-A games, leaving consumers to decide whether or not the game is worth purchasing in the end. However, with such large budgets and strategic marketing, AAA games tend to be pricier than indie games and many will even take some form of pre-ordering into account. For some games, this pre-order works out if the released, final product lives up to consumers’ expectations. However, in the case of Cyberpunk 2077, many felt duped that this AAA game was marketed to be amazing, innovative, open-world, immersive and ended up pre-ordering a game that did not live up to their expectations. With Cyberpunk, the case is more severe than other disappointing games, since some bugs upon release were entirely game-breaking. Still, as I personally had finished playing the main campaign in all of ten to twelve hours while still playing side missions and roaming around, I felt that the game’s steep price just simply wasn’t worth it. 

For me, this makes the culture and hype surrounding AAA games a bit trickier. While the marketing and budget are there to back the hype up, these games tend to have a harmful environment surrounding them both with consumers and developers. While consumers may be duped into pre-ordering an expensive game that doesn’t live up to the hype, developers, artists, writers, and programmers are forced to work overtime and “crunch” to make these games presentable for release. With such steep budgets, one would think that these developers would be able to sustain a reasonable work schedule, but many are overworked, underappreciated, and underpaid. This leaves one to wonder if AAA means anything at all when labeling a game, or if it’s simply a way for big videogame corporations to market their game as “innovative” and “better,” while mistreating their development team to get there. As is commonly the case, a bigger budget does not necessarily mean a better game, as many critically acclaimed indie games such as Stardew Valley or OneShot were created with little to no budget. Therefore, it’s important to take a look at the culture and expectations surrounding AAA games. What really makes an AAA game different from the others? Is it marketing, budget, or the development team behind it? More importantly, we should analyze the culture behind AAA games to realize that, sometimes, the pressure and the hype of creating an amazing game can leave unfair expectations on the team behind the scenes, leaving many developers underappreciated and overworked. If bigger budget games means mistreating workers to the point of exhaustion, AAA games might simply just not be worth it in the end. 

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Sony partners with Discord to bring the app to Playstation

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Sony partners with Discord to bring the app to Playstation

On May 3rd, Sony Interactive Entertainment announced a partnership with Discord to bring the communication service to Playstation beginning early next year. The small announcement revealed that Sony has also decided to make a “minority investment as part of Discord’s Series H round.” 

 

“Empowering players to create communities and enjoy shared gaming experiences is at the heart of what we do, so we are beyond excited to start this journey with one of the world’s most popular communication services.” – Jim Ryan, President and CEO of Sony Interactive Entertainment

 

What is Discord?

Released in 2015, Discord is a service that encompasses instant-message, voice chat, and internal streaming. Initially popularized by the gaming community, Discord later expanded and rebranded their app as a social tool beyond gaming, such as for project management, academia, and business. However, Discord has remained true to its gaming roots, making the Sony partnership both plausible and beneficial for the social app.

 

What does this partnership mean?

While the announcement does not detail the full extent of this new partnership, Sony has divulged the plan to integrate Discord on Playstation, both console and mobile, allowing gamers to use the popular communication app when playing their favorite Playstation games. The move to integrate Discord may also be indicative of the company’s desire to move toward cross-platform gaming, something that Playstation has infamously lacked in the past, but it’s too early to tell if that’s true. However, Sony does promise that more information will be released on this partnership in the coming months, so for now, we might just have to wait and see what the extent of this investment will entail.

 

For more information on Discord or to follow announcements, check out their Twitter here.

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Galorants Changes the Game for Women and Marginalized Genders

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From the very beginning of esports, games have commonly been dominated by men on the competitive scene, a trend that has continued through time to the present day. And yet, as we see a shift for inclusivity on a global scale, the gaming community is also marching toward more inclusivity for women and marginalized genders.

But not without the help from the community. 

In the recently released and increasingly popular game VALORANT, one of these community-run organizations is Galorants–something that started as a Discord server, but grew to be far more important. 

Beginning as a looking-for-group Discord server spawned from the VALORANT subreddit, Galorants grew at a pace that no one could have predicted. What began as a safe space for women to support each other away from the toxicity they often face in gaming communities, the server had grown to be much more. Within the first week, the server had grown to 600 members. By the second week, 1,000. And now, a server that is less than a year old, they are close to reaching 10,000 members, a quick and massive expansion for a Discover server–all consisting of women or marginalized genders.

“We knew by the second week of creation that this server would be huge and we wanted to make sure we made a lasting impact on the female-gaming community.” – Nicci Barker, Owner of Galorants

And with this power in numbers comes the ability to support. The amazing staff behind Galorants and the owner, Nicci, have taken advantage of their growth to provide opportunities and support for women and marginalized genders within the gaming community. Whether that be providing a platform to make friends and support each other, to help women grow in esports, or by hosting women-centered esports tournaments, Galorants looks to change the game for women and marginalized genders in the VALORANT community.

To support Galorants and their endeavors, consider following them on Twitter here.

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